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EMOTIONAL SPEECH SYNTHESIS
I have been working on algorithms for
emotional speech synthesis. The objective was to manipulate the prosody of
computer generated speech signals so that a human listener can perceive
different kinds of emotions or attitudes, such as happiness, sadness or
anger. The algorithms that I developped were inspired by psychoacoustic
studies but in no way tryed to reproduce precisely the way humans modulate
their prosody to express emotions. Rather, I developed operators for
prosodic deformation which are analogous to the deformation of faces in Walt
Disney pictures used to express visually the emotions of characters. In
brief, there was little science in this project, but a lot of fun!
You can hear yourself some examples of results in the following baby-like meaningless babbling sounds:
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Sad :
Angry
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Also, I developped means to control
continuously the degree of emotion as well as the age of the voice, as seen
on the following screenshot of our software :
I applyed these algorithm to meaningful speech, and in
particular to japanese speech.
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RELATED PROJECTS
The Maïdo and Gurby Experiment
Natural human-robot interaction
Developmental Robotics and Artificial Curiosity
Acquisition and evolution of language
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